There simply weren't strong, serious, and highly competent female protagonists like Lara Croft, though in a way, Lara Croft's role as a protagonist was almost outstripped by her roles of cover girl, female role model, and spokesperson for the maturation of video games. When the game industry was experiencing a sea change from predominately sprite-based 2D graphics to polygonal 3D graphics, Tomb Raider was a shining example of the sort of immersive atmosphere and exploration-based gameplay that was possible. When Tomb Raider first hit in 1996, it was nothing short of groundbreaking.
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